![]() ![]() Regarding the differences between the PS4 and Xbox One versions… well, there is nothing substantial. Keep in mind that this is a remaster of a game that is over 3 years old, so it is quite disappointing to see such inconsistencies continue from the last generation. Shadow screening is another thing and may be acceptable to some players, but total disorientation is not. The quality of the shadows, while improved in some places, could be downright awful and lumpy. Unfortunately, some of the graphical inconsistencies that plagued the original make a comeback in the remaster. The texture quality, filtering and ambient occlusion are slightly improved compared to the original but for the most part we did not find any major improvements. Besides the improvements in anti-aliasing, better rendering resolution, and better frame rate, most of the core assets remain the same. It all sounds good, but how much of a visual leap are we talking about here? Is this a big leap from the 2012 original? Does that come close to the remaster quality we’ve seen in the likes of gravity rush and Uncharted: The Nathan Drake Collection? The answer is simply no. ![]() In addition, the screen tearing issue of the latest generation consoles is almost non-existent. Fortunately, the game is very playable and no drastic drop in frame rate has been observed. We saw the frame rate struggle a bit during the prologue helicopter scene and during the early sections of Jake’s campaign. Performance was relatively stable during Leon’s mission, which is to be expected since most take place in a mansion. For the purposes of this article, we’ve only analyzed the early sections of Leon and Jake’s campaign. ![]() The game offers five different campaign modes for each character. The game performs at this standard, especially in closed areas. ![]() Resident Evil 6 HD Remaster solves all of these issues to some extent due to the processing power of the PS4 and Xbox One.Īs expected, Resident Evil 6 HD Remaster runs at 1080p on PS4 and Xbox One, which translates to sharper picture quality compared to 720p sub-HD resolution on PS3 and Xbox 360. Unfortunately, the game had some performance issues and screen tearing, which at times resulted in a poor experience. The MT Framework engine did a great job of rendering dynamic lighting, a decent post-processing anti-aliasing solution, and fantastic kinematics in the engine. Resident Evil 6 on the latest generation platforms was already a decent looking game. Anyway, how do the PS4 and Xbox One versions work? Should players who already played for the title in 2012 decide to take a double dive? Let us know. Why exactly Capcom is implementing such a release schedule is puzzling and beyond us, but we can only speculate that this is the funding for the long rumor. This year alone there will be four remasters … which, to be fair, stretches it a bit. At this rate each resident Evil The game could potentially be remastered on PS4 and Xbox One. Capcom also plans to remaster Resident evil 5 and Resident Evil 4 Later this year. Ffollowing Resident Evil Zero HD Remastered, Capcom has now gone ahead and released Resident Evil 6 HD Remastered, the weakest entry in the long-running survival, horror and action franchise. ![]()
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